Wii60
10-01-2006, 05:55 AM
Here's the quote from IGN who spoke to game developer Jade Raymond:
"While the PlayStation 3 and 360 versions of Assassin's Creed are virtually identical, Raymond did say that on the 360 the team is putting a special emphasis on achievements. The hardware also allows for improved threading, which will improve even further the crowd AI."
http://www.g4tv.com/thefeed/blog/TheFeed/date/09292006/index.html#648746
Not much of a large thing to rave about except the fact of the importance of the AI in this Game. After watching the Xbox 360 gameplay video at X06 I was amazed on how much you have to use the crowd and how important they actually were, like walking through them without creating to much of a commotion or going out of your way throwing the crowd about TO cause commotion. Each civillian reacts in a different way spurring different ways of getting to and killing your target. Then you have the sword fights, amazing way of doing it but I'd like to see how the 360's improved AI makes it for the better.
Like I said before, I don't know how much the AI has improved on it but the better the AI the better the gameplay.
Plus they go on about how great they've managed to make the 'Achievements' but don't give two shits about 'Entitlements'? Looks like Entitlements don't really crack up to be anything to the Devs. lol.
"While the PlayStation 3 and 360 versions of Assassin's Creed are virtually identical, Raymond did say that on the 360 the team is putting a special emphasis on achievements. The hardware also allows for improved threading, which will improve even further the crowd AI."
http://www.g4tv.com/thefeed/blog/TheFeed/date/09292006/index.html#648746
Not much of a large thing to rave about except the fact of the importance of the AI in this Game. After watching the Xbox 360 gameplay video at X06 I was amazed on how much you have to use the crowd and how important they actually were, like walking through them without creating to much of a commotion or going out of your way throwing the crowd about TO cause commotion. Each civillian reacts in a different way spurring different ways of getting to and killing your target. Then you have the sword fights, amazing way of doing it but I'd like to see how the 360's improved AI makes it for the better.
Like I said before, I don't know how much the AI has improved on it but the better the AI the better the gameplay.
Plus they go on about how great they've managed to make the 'Achievements' but don't give two shits about 'Entitlements'? Looks like Entitlements don't really crack up to be anything to the Devs. lol.