xeoset
05-31-2007, 06:49 AM
Art of War
The game will be built using the latest techniques to deliver a compelling and innovative game mechanic specially designed for this type of fighting. In addition, the game will use likenesses of the current and future stars of the ring in new and fantastical ways, extending their capabilities beyond that of mere mortals."
Fisher added, "The fighting game market is a rich and diverse market that is dominated by a few key players. To maximize the license, BLT will consider all the things that make the current and past round of games successful, and integrate the features the market is clamoring for into 'Art of War.'" The game is expected to have a retail sales price of $44.95 with distribution internationally.
http://www.worthplaying.com/article.php?sid=43255&mode=thread&order=0
A nice mention of what the Devs think of the market aswell and how the 360's userbase alone made them only choose to make it on the 360.
Kengo Zero
Kengo Zero features nine real samurai warriors: Musashi Miyamoto, Jubei Yagyu and Sanako Chiba, among others. Each has his/her own storyline, attack techniques and upgradeable attributes (health, stamina, attack power and defense). Four modes of play offer a range of gameplay options, including the storyline advancing Main Mode; Mission Mode which challenges players to complete 10 missions within a specific time frame; Combat Mode that features two-player, head-to-head battles; and Xbox Live Leaderboard where players compete for new equipment and the best ranking against other Xbox Live gamers by pitting AI profiles against each other.
http://www.totally360.com/gameinfo.php?gameid=314&details=news&newsid=1659
Real Samurai, planned gameplay and a storyline to fit each with RPG Elements. Sounds great, can't wait to see the western version unfold.
The game will be built using the latest techniques to deliver a compelling and innovative game mechanic specially designed for this type of fighting. In addition, the game will use likenesses of the current and future stars of the ring in new and fantastical ways, extending their capabilities beyond that of mere mortals."
Fisher added, "The fighting game market is a rich and diverse market that is dominated by a few key players. To maximize the license, BLT will consider all the things that make the current and past round of games successful, and integrate the features the market is clamoring for into 'Art of War.'" The game is expected to have a retail sales price of $44.95 with distribution internationally.
http://www.worthplaying.com/article.php?sid=43255&mode=thread&order=0
A nice mention of what the Devs think of the market aswell and how the 360's userbase alone made them only choose to make it on the 360.
Kengo Zero
Kengo Zero features nine real samurai warriors: Musashi Miyamoto, Jubei Yagyu and Sanako Chiba, among others. Each has his/her own storyline, attack techniques and upgradeable attributes (health, stamina, attack power and defense). Four modes of play offer a range of gameplay options, including the storyline advancing Main Mode; Mission Mode which challenges players to complete 10 missions within a specific time frame; Combat Mode that features two-player, head-to-head battles; and Xbox Live Leaderboard where players compete for new equipment and the best ranking against other Xbox Live gamers by pitting AI profiles against each other.
http://www.totally360.com/gameinfo.php?gameid=314&details=news&newsid=1659
Real Samurai, planned gameplay and a storyline to fit each with RPG Elements. Sounds great, can't wait to see the western version unfold.