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View Full Version : Batman game in the works!


Sepharih
08-12-2008, 11:51 PM
Screencaps here:
http://www.1up.com/do/newsStory?cId=3169374


Here's what I have so far. I have about 6 pages to read through though

Batman: Arkham Asylum

1 Player Action Game, Playstation 3, Xbox 360, PC

Publisher: Eidos

Developer: Rocksteady Sudios

Release: 2009

- Clever choice of location moves the game away from an open world Spider-Man clone and more into the dark and gritty realm of The Chronicles of Riddick.

- Packed with Batman's most dangerous archenemies Arkham Asylum boasts a brand new story reminiscent of the depth and twists of Bioshock

- Story is written by Paul Dini (Batman: The Animated Series, Detective Comics)

- Wildstorm is crafting the authentic yet distinct new look for all the key characters

- Gameplay places just as much focus on Batman's role as a detective as his combat prowess.

- Game isn't being rushed to tie in with any TV/Film marketing cycles.

- Game runs on Unreal Engine 3

- Most of the game is played through an over-the-shoulder perspective

- You're going to see and get to fight against all the big super villains. Seen so far. Joker, Harley Quinn, Killer Croc, Zsasz, Penguin, Riddler, Scarecrow, Poison Ivy, Mr. Freeze and others the magazine doesn't want to spoil.

- Allies revealed so far are Commissioner Gordon who plays a big role and Barbara Gordon (aka Oracle) who is your radio contact in the game.

- Game opens with the Joker surrendering himself and subsequently taking over Arkham because of some secret the facility holds

- Magazine teases that this game will be the ultimate Batman experience so the voice cast will reflect that (Think Kevin Conroy and Mark Hamill).

- Arkham was chosen as a location because of its limitations including the fact that it's an island prison. It's a persistent location so you can visit any location at anytime including Batman's secret on site Bat Cave etc. Don't think that just because this is an island prison there will only be small hallways. The developers have taken into account all the construction/destruction of the facility over the years so locals will vary.

- Eidos' Batman license includes all 70 years of comic book fiction so they're pulling from all of that.

COMBAT

- Boss Battles won't necessarily be a series of straight pugilistic fights. Each enemy represents a different side of Batman and not all of them can match his wide skill set. Some battles are focused on combat others will focus on gadgets some are similar to giant Zelda style bosses.

- Combat description in the magazine talks about Batman perched on a high ledge in a wide open room as he watches some of the Joker's thugs rifle through drawers. Batman switches to investigation mode using a blue tinted visor that among other things lets Batman see his enemies through walls and identifies things like guns and knives. One thug is carrying a machine gun so Batman jumps of the ledge, spreads his cape and kicks him in the face. He then swipes his cape in a large arc to stun his other enemies and then goes to work on them with a stylish blend of punches, kicks, a knee to the face here a behind the back elbow there. Combat has a gymnastic flourish and is accomplished using only three buttons. Attack, Stun and Throw.

- Combat is only one element of the game so the developers didn't want a bunch of button combos that you'd forget because you'll be doing other things besides fighting.

- During battle a combo multiplier at the top of the screen will increase with every strike. Once the combo expires a colony of bats will swirl around Batman and then contribute to an experience bar on the left side of the screen. In an RPG like skill tree system players will be able to distribute points where they prefer. Think Combat moves, faster takedowns, or gadget upgrades like the ability to throw multiple batarangs at the same time.

- Gadgets are revealed by collecting items in secret rooms. You'll need gadgets to survive as there are very tough enemies in the game that you can't just go head to head with (Think Killer Croc, he's 10 feet tall in the game and super tough)

- There are sections that involve sneaking but the developers call them Predatory gameplay sections as stealth tends to imply weakness, they prefer to think of it as picking off the weak people or people you wouldn't last too long in direct fight with from strong positions. The example they give in the article is Batman creating distractions with bodies and victim's yells and then stalking the guards as they go to inspect.

DETECTIVE

- Developers have come up with a very "sexy" CSI style for forensic puzzles because Batman will always have the very latest gadgets.

- Investigative mode is the centerpiece in Batman's arsenal. The visor can highlight points of interest and much like the Metroid Prime games will scan items into your database.

- They also mention another forensic gadget, a fingerprint tracker that allow Batman to follow trails of fingerprints.

OTHER

- Magazine hints at the ability to play as the villains in the game. Not sure if this is inserted directly into the game or available as a second playthrough option.

- Magazine lists a few suggested reading items. Arkham Asylum: A Serious House on Serious Earth, Batman: The Last Arkham, and Arkham Asylum: Living Hell.

GRAPHICS

- Game is very gritty looking. The screens in the mag are all inside Arkham and show case a few hallways, The Riddler's cell, A sewer etc. Lots of great lighting going on.

- Character redesigns are pretty good for the most part. Joker looks like classic Joker only with Heath Ledger style make up (long drawn on red lipstick etc.) he still has a the bright purple suit and bright green hair. Definitely more sinister looking than say the TAS Joker. Killer Croc is huge and looks more like Jim Lee's Hush redesign as opposed to some of the more human renditions of him.

- Batman is in the Black and Grey costume. It looks more like armor however his gauntlets in particular look like the ones from TDK. Overall it looks very awesome.

- They show screens of fights and predator segments and all look very interesting and very Batman in scope. Lots of classic poses etc.

- You can control Batarangs from first person mode.

About godamn time I say! The fact that Paul Dini is writing the story alone is brilliant! Should be very interesting to see how this develops.

silverspade14
08-13-2008, 12:02 AM
They better not screw it up.

mukawalka
08-13-2008, 12:05 AM
sweet! everything sounds awesome...

Nickster
08-13-2008, 12:24 AM
Hmm. The only other game the developer has mad was Urban Chaos: Riot Response. Which got favorable reviews. I'd like to see how they do this, but I would'nt get exited yet.

The_Canadian
08-13-2008, 01:10 AM
1 Player Action Game, Playstation 3, Xbox 360, PC
Haha, it's not for Wii

rand0m
08-13-2008, 07:20 AM
Ok The Canadian quit it with the Wii shit. It's irrelievent to this thread and does nothing but make you out like a complete cock. There are plenty of places to state your opinion so do it there, don't pollute the rest of the forum with it ok?

shane7x
08-13-2008, 08:20 AM
Fuck Batman. Him and the other comic book characters are ruining the new Mortal Kombat game. I'd be fine with it if they keep the fatalities.

PsiRedEye22
08-13-2008, 08:21 AM
Because Scorpion uppercutting Superman's head off is canon.

shane7x
08-13-2008, 08:22 AM
Because Scorpion uppercutting Superman's head off is canon.

Yeah, well if you think about it the whole Mortal Kombat series isn't canon.

IGneois
08-13-2008, 08:26 AM
batman games have sucked, and if they sucked in 2d, they will suck more in 3d.

drone
08-13-2008, 01:17 PM
If they do it like metal gear solid style with alittle bit more action, it will kick ass. Heaps of gadgets, upgrades at batcave and good storyline. Hope it wont end up being like a combo button masher with countless enemies.

Edgecrusher
08-13-2008, 01:36 PM
batman games have sucked, and if they sucked in 2d, they will suck more in 3d.

shut your mouth, nigger.

Batman for SNES was badass.

AntiMyth
08-13-2008, 04:35 PM
i think it sounds cool

OrangeC
08-13-2008, 04:39 PM
Clever choice of location moves the game away from an open world Spider-Man clone and more into the dark and gritty realm of The Chronicles of Riddick.

Just this fact alone makes me want it!!!

fIght_thaNe
08-13-2008, 11:49 PM
Sounds sweet actually.

The_Canadian
08-13-2008, 11:59 PM
Ok The Canadian quit it with the Wii shit. It's irrelievent to this thread and does nothing but make you out like a complete cock. There are plenty of places to state your opinion so do it there, don't pollute the rest of the forum with it ok?
Ok. Hey guys, did you hear that the new batman game is only for current gen platforms?

mtspace
08-14-2008, 10:32 AM
Ok. Hey guys, did you hear that the new batman game is only for current gen platforms?

your a complete cock....






Just saying.

PsiRedEye22
08-14-2008, 11:15 AM
Yeah, well if you think about it the whole Mortal Kombat series isn't canon.

What? Isn't canon to what, itself?

shane7x
08-14-2008, 01:01 PM
What? Isn't canon to what, itself?

Yeah you uppercut sub-zeros head off but somehow he's in the next game.

Nickster
08-14-2008, 01:25 PM
Yeah you uppercut sub-zeros head off but somehow he's in the next game.

That because it's not supposed to have a real story, only a background mythology as an excuse for ninjas and movie stars to bonk each other over the head. MK started paying attention to story the moment it started to suck.

MK vs. DC seems like a pathetic attemp by a washed out franchise to emulate the success of the Marvel vs. Capcom goldmine ten years too late.

And Batman> the entire MK universe.

Sepharih
08-14-2008, 01:33 PM
That because it's not supposed to have a real story, only a background mythology as an excuse for ninjas and movie stars to bonk each other over the head. MK started paying attention to story the moment it started to suck.

MK vs. DC seems like a pathetic attemp by a washed out franchise to emulate the success of the Marvel vs. Capcom goldmine ten years too late.

And Batman> the entire MK universe.

WIN!
tenbatmanwouldobliteratetheMKuniverses

silverspade14
08-15-2008, 05:23 PM
Heres the first screens that leak a bit ago : http://www.actiontrip.com/features/batmanarkhamasylum.phtml

The_Canadian
08-15-2008, 05:24 PM
Heres the first screens that leak a bit ago : http://www.actiontrip.com/features/batmanarkhamasylum.phtml
is all of Gotham on 'roids?

Graphics still look pretty good, that is if they are ingame and not renders.

Not on Wii, haha you fuckers!

Sepharih
08-16-2008, 12:00 AM
is all of Gotham on 'roids?

Dude, the entire DC universe is on roids half the time.

Heres the first screens that leak a bit ago : http://www.actiontrip.com/features/b...amasylum.phtml

Curse you for beating me too it! I’ll update the main page though. It does look pretty good from a visual standpoint though. Still, classic costume or no, Batman needs to stop wearing underwear on the outside of his goddamn pants. I’ll make it my personal responsibility to release a mod on the PC that provides such a costume.

Amadeus
08-16-2008, 02:07 AM
Paul Dini + Kevin Conroy + Mark Hamill = win.

Also, the graphics look awesome. I seriously hope they don't somehow screw this up.

Edit: Oh, fuck it. . .i'll bite:

Yeah you uppercut sub-zeros head off but somehow he's in the next game.

I thought the excuse was that they could only die when in the actual tournament? I know that MKII was supposed to be a diversion, meaning it wasn't really a Mortal Kombat tournament. The third one was them all trying to kill Shao Kahn, so i'm not sure if that counts as a Mortal Kombat, either?

Everything after UMK is just utter garbage, so I prefer not to even think about those games.

Sepharih
08-16-2008, 02:22 AM
Paul Dini + Kevin Conroy + Mark Hamill = win.

Also, the graphics look awesome. I seriously hope they don't somehow screw this up.

EA doesn't have their filthy hands on it, so its definitely got a genuine shot. I got the issue of game informer today and I only have one major complaint. The developers are shooting for a T rating. I've read the specific source material they're drawing from, and if they're aiming for the same feel from Bioshock then this game really should be M rated.

And on that note; why are they even shooting for any rating? It's obvious why movie studios make their films PG-13, but did I miss when similar trends started in T rated games? Weren't most of the highest grossing games of last year M rated?
I get the feeling this is a mandate from DC.

PsiRedEye22
08-16-2008, 07:39 AM
EA doesn't have their filthy hands on it, so its definitely got a genuine shot. I got the issue of game informer today and I only have one major complaint. The developers are shooting for a T rating. I've read the specific source material they're drawing from, and if they're aiming for the same feel from Bioshock then this game really should be M rated.

And on that note; why are they even shooting for any rating? It's obvious why movie studios make their films PG-13, but did I miss when similar trends started in T rated games? Weren't most of the highest grossing games of last year M rated?
I get the feeling this is a mandate from DC.

Uh, ya think? Comic books are still largely produced for the entertainment of children, whether or not that's the main audience non-withstanding.